- (A.) Adventure Name/Number: Preprinted on the form.
- (B.) Character Name: Name of the hero who took part in this adventure.
- (C.) Character Number:* Unique identifier for the character played, including the player's Organized Play ID and the character's number.
- (D.) Partner Code: A unique code that identifies the Chronicle that can be used by third parties to reference the Chronicle.
- (E.) Adventure Summary: A brief summary that can include checkboxes to help remind you which choices you made during the adventure.
- (F.) Boons: Special rewards unlocked for playing the scenario. Also contains instructions regarding Achievement Points..
- (G.) Treasure Access:* Uncommon or high level items found during the adventure (if used in the campaign).
- (H.) Variable quantities:* Quantities that depend on character’s level or successes during the adventure, such as treasure.
- (I.) Event Name:* Name given to the event on paizo.com. This can be useful when the event number is incorrect or illegible.
- (J.) Event Number:* Unique identifier for the event where the game was played; provided by the Event Organizer.
- (K.) Date:* Date the adventure was completed.
- (L.) GM Number:* The GM's Organized Play ID.
GMs are no longer required to sign or initial any part of a Chronicle, even though earlier adventures include boxes for that.
GMs are encouraged to add notes to Chronicles about interesting events that occur during the adventure.