For rules on using Downtime to Earn Income, see Adventure Rewards. Other rules for using Downtime are found below.

Downtime Crafting

You can spend your Downtime to craft following the rules for crafting equipment on pages 236-237 of the Player Core with a few modifications. It is assumed that between adventures, you have access to the tools and workshop necessary to craft equipment. Equipment crafted between sessions is marked on the Chronicle or on a separate record tracker.

Use DCs from the DCs by Level table GMC pg. 53GM Core page 53
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.

A few other limitations on crafting:

  • Characters can Craft uncommon or rare items only if they have Access to the applicable formulas.
  • Crafting requires that you spend 2 days in preparation before making Crafting checks (or 1 day, if you have the item's formula). Crafting tasks can be continued across as many Downtime days as necessary to complete the item.
  • Characters can stop crafting and pay the remainder of the cost required to finish the item at any time.
  • Only one crafting project can be started during a Downtime.

Downtime Retraining

Using Downtime to retrain character options PC pg. 433Player Core page 433
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works as written with a few clarifications:

  • Some items are changeable for free, such as name, gender, appearance, or other cosmetic designators.
  • Changing a selectable class feature takes 28 days.

If characters earn enough XP to level up while still in the process of retraining, they can choose options legal for their new build, though the ability is not usable until the retraining is complete. An option being retrained is lost at the time the new option becomes usable.