During an adventure, a character might gain aﬄictions or harmful conditions such as curses, diseases, poison, or death. Any permanent aﬄictions must be cleared from the character before the end of the adventure or the character ceases to be available for organized play and must be marked dead by the GM.
Exceptions include permanent negative levels, ability drain that does not reduce an ability score to 0, permanent blindness or deafness, and conditions that impose no mechanical eﬀect. These must be recorded on the character’s chronicle sheet.
Aﬄiction removal applies to pregenerated characters. Any unresolved aﬄictions on a pregen carry over to the Starﬁnder Society character receiving credit for the adventure. If that means the character would be marked dead, they are marked dead immediately.