Use the standardized costs of spellcasting services below in place of the more general published table. PC pg. 295, CRB pg. 294Player Core page 295
Core Rulebook page 294
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Condition Removal Spells

These spells require a counteract check as written, but that check automatically succeeds when you purchase a casting. The spells must be cast one spell rank higher than the spell rank of the originating effect. They automatically succeed in removing the condition. Each purchase removes one effect from one source, so it might be necessary to buy multiple castings.

Spell Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9
dispel magic* 7 gp 18 gp 40 gp 80 gp 160 gp 360 gp 720 gp 1,800 gp
clear mind,
sound body, or
sure footing**
7 gp 18 gp 40 gp 80 gp 160 gp 360 gp 720 gp 1,800 gp
cleanse affliction*** - 18 gp 40 gp 80 gp 160 gp 360 gp 720 gp 1,800 gp

* Each casting of dispel magic removes one spell effect.

** Each casting of clear mind, sound body, or sure footing removes one effect causing one of the following conditions: blinded, clumsy, dazzled, deafened, enfeebled, fleeing, frightened, grabbed, paralyzed, sickened, or stupefied.
Heightened (4th) Add confused, controlled, drained, immobilized, or restrained
Heightened (6th) Add doomed or petrified
Heightened (8th) Add stunned

*** The Pathfinder Society provides castings of cleanse affliction to clear poison and disease from PCs at no cost at the end of every mission. This free service does not include removing curses. When you purchase a casting of cleanse affliction, you can use it to remove one curse on a creature or allow a creature to rid itself of one cursed item. Removing a curse requires a casting at spell rank 4 or higher.

PC Level Dependent Spells and Rituals

The cost of these services depend on the level of the target:

Level Atone* Resurrect**
(intact body)
Resurrect**
(part of body)
Resurrect**
(no body)
Raise Dead***
< 1st 50 gp 200 gp 1,350 gp 11,250 gp 200 gp
1st 70 gp 275 gp 1,550 gp 11,850 gp 400 gp
2nd 90 gp 350 gp 1,750 gp 12,450 gp 600 gp
3rd 110 gp 425 gp 1,950 gp 13,050 gp 800 gp
4th 130 gp 500 gp 2,150 gp 13,650 gp 1,000 gp

Level Atone* Resurrect**
(intact body)
Resurrect**
(part of body)
Resurrect**
(no body)
Raise Dead***
5th 150 gp 575 gp 2,350 gp 14,250 gp 1,200 gp
6th 170 gp 650 gp 2,550 gp 14,850 gp 1,400 gp
7th 190 gp 725 gp 2,750 gp 15,450 gp 1,600 gp
8th 210 gp 800 gp 2,950 gp 16,050 gp 1,800 gp

Level Atone* Resurrect**
(intact body)
Resurrect**
(part of body)
Resurrect**
(no body)
Raise Dead***
9th 460 gp 875 gp 3,150 gp 16,650 gp 1,200 gp
10th 500 gp 950 gp 3,350 gp 17,250 gp 1,400 gp
11th 860 gp 1,775 gp 3,550 gp 17,850 gp 1,600 gp
12th 920 gp 1,900 gp 3,750 gp 18,450 gp 1,800 gp

Level Atone* Resurrect**
(intact body)
Resurrect**
(part of body)
Resurrect**
(no body)
Raise Dead***
13th 1,490 gp 3,950 gp 19,050 gp 5,650 gp
14th 1,570 gp 4,150 gp 19,650 gp 6,050 gp
15th 2,400 gp 7,200 gp 20,250 gp 12,900 gp
16th 2,500 gp 7,500 gp 20,850 gp 13,700 gp

Level Atone* Resurrect**
(intact body)
Resurrect**
(part of body)
Resurrect**
(no body)
Raise Dead***
17th 4,290 gp 21,450 gp 29,450 gp
18th 4,410 gp 22,050 gp 31,050 gp
19th Characters at this level require rank 10 spell casting to restore
20th Characters at this level require rank 10 spell casting to restore


*The atone ritual has an additional cost of 30 days of Downtime spent engaged in a task chosen by your deity. For the purpose of PFS play, the atonement is considered to be complete when the ritual is cast, but the character must still spend its subsequent 30 days of Downtime atoning and cannot use that Downtime for any other purpose.

**The resurrect ritual has 3 different prices depending on the amount of the body present:

  • Body present and relatively intact:
    • Does not remove negative conditions present at time of death
    • Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.
  • Only a small portion of the body present:
    • Does not remove negative conditions present at time of death.
    • Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.
  • No body part present:
    • Does not remove negative conditions present at time of death.

***The raise dead spell does not remove negative conditions present at time of death. Its target returns clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.