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Remaster Notice

Pathfinder Remaster

The Guide to Organized Play will continue to be revised as we work to bring campaign rules in line with the Remaster.

  • Visit this Guide page for information on converting characters and adventures to the Remaster rules.
  • Follow this forum thread for update notifications and to report any issues.

Spellcasting Service Costs

Use the standardized costs of spellcasting services below in place of the more general published table. PC pg. 295, CRB pg. 294Player Core page 295
Core Rulebook page 294
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Basic Condition Removal Spells  Remaster: this section might need updates icon

These spells simply produce the desired result when cast at the noted spell rank, without needing any checks. As such, they always work.

SpellRank 2Rank 4Rank 6
Restoration:
Reduce permanent clumsy, enfeebled, or stupefied condition by 2
7 gp
Restoration:
Reduce permanent Drained condition by 2 or non-permanent doomed condition by 1
40 gp
Restoration:
Reduce permanent doomed condition by 1
260 gp
Stone to Flesh 160 gp

Counteract Spells  Remaster: this section might need updates icon

These spells require a counteract check. They must be cast one spell rank higher than the spell rank of the originating effect. They automatically succeed in removing the condition.

SpellRank 2Rank 3Rank 4Rank 5Rank 6Rank 7Rank 8Rank 9
Dispel Magic
removes one ongoing spell effect
7 gp18 gp40 gp80 gp160 gp360 gp720 gp1,800 gp
Remove Fear
Remove Paralysis
Restore Senses

*Up to 10 targets
7 gp18 gp40 gp80 gp160 gp*360 gp*720 gp*1,800 gp*
Neutralize Poison
Remove Disease

PCs receive these services free at the end of every mission
- 18 gp40 gp80 gp160 gp360 gp720 gp1800 gp
Remove Curse
Removes one curse on a creature or allows a creature to rid itself of one cursed item
--40 gp80 gp160 gp360 gp720 gp1800 gp

PC Level Dependent Spells and Rituals  Remaster: this section might need updates icon

The cost of these spells depend on the level of the target:

LevelAtone*Resurrect** (Intact Body)Resurrect** (Part of Body)Resurrect** (No Body)Raise Dead***
< 1st50 gp200 gp1350 gp11250 gp200 gp
1st70 gp275 gp1550 gp11850 gp 400 gp
2nd90 gp350 gp1750 gp12450 gp600 gp
3rd110 gp425 gp1950 gp13050 gp800 gp
4th130 gp500 gp2150 gp13650 gp1000 gp


LevelAtone*Resurrect** (Intact Body)Resurrect** (Part of Body)Resurrect** (No Body)Raise Dead***
5th150 gp575 gp2350 gp14250 gp1200 gp
6th170 gp650 gp2550 gp14850 gp 1400 gp
7th190 gp725 gp2750 gp15450 gp1600 gp
8th210 gp800 gp2950 gp16050 gp1800 gp


LevelAtone*Resurrect** (Intact Body)Resurrect** (Part of Body)Resurrect** (No Body)Raise Dead***
9th460 gp875 gp3150 gp16650 gp1200 gp
10th500 gp950 gp3350 gp17250 gp 1400 gp
11th860 gp1775 gp3550 gp17850 gp1600 gp
12th920 gp1900 gp3750 gp18450 gp1800 gp


LevelAtone*Resurrect** (Intact Body)Resurrect** (Part of Body)Resurrect** (No Body)Raise Dead***
13th1,490 gp3,950 gp19,050 gp5,650 gp
14th1,570 gp4,150 gp19,650 gp 6050 gp
15th2,400 gp7,200 gp20,250 gp12,900 gp
16th2,500 gp7,500 gp20,850 gp13,700 gp


Level*AtoneResurrect** (No Body)Raise Dead***
17th4,290 gp21,450 gp29,450 gp
18th4,410 gp22,050 gp 31,050 gp
19thCharacters at this level require Level 10 spell casting to restore
20thCharacters at this level require Level 10 spell casting to restore


*Atonement has an additional cost of 30 days of Downtime spent engaged in a task chosen by your deity. For the purpose of PFS play, the atonement is considered to be complete when the ritual is cast, but the character must still spend its subsequent 30 days of Downtime atoning and cannot use that Downtime for any other purpose.

**Resurrect has 3 different prices depending on the amount of the body present:

  • Body must be present and relatively intact.
    • Does not remove negative conditions present at time of death
    • Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.
  • Only a small portion of the body need be present.
    • Does not remove negative conditions present at time of death.
    • Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.
  • No Body Needed
    • Does not remove negative conditions present at time of death.

***Raise Dead:
Does not remove negative conditions present at time of death.
Target returns clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.

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